Only released in EOL distros:
Package Summary
object_tracker is the core package of hector_worldmodel. It listens to percept message from detectors (e.g. heat signatures of persons or recognitions of other objects of interest in the scene) and fuses all information to a single worldmodel state. Objects will be tracked over time and their states can be influenced by a couple of services. The percept to object association problem is solved either automatically based on the Mahalanobis distance, or a unique object_id can be given in the percept message. If a hector_nav_msgs/GetDistanceToObstacle service is available, the object_tracker can optionally deduce the depth of objects in the scene by projection to the nearest obstacle (wall).
- Author: Johannes Meyer
- License: BSD
- Source: svn https://tu-darmstadt-ros-pkg.googlecode.com/svn/trunk/hector_worldmodel
Package Summary
DEPRECATED. Please use package hector_object_tracker instead. object_tracker is the core package of hector_worldmodel. It listens to percept message from detectors (e.g. heat signatures of persons or recognitions of other objects of interest in the scene) and fuses all information to a single worldmodel state. Objects will be tracked over time and their states can be influenced by a couple of services. The percept to object association problem is solved either automatically based on the Mahalanobis distance, or a unique object_id can be given in the percept message. If a hector_nav_msgs/GetDistanceToObstacle service is available, the object_tracker can optionally deduce the depth of objects in the scene by projection to the nearest obstacle (wall).
- Author: Johannes Meyer
- License: BSD
- Source: git https://github.com/tu-darmstadt-ros-pkg/hector_worldmodel.git (branch: master)
Package Summary
DEPRECATED. Please use package hector_object_tracker instead. object_tracker is the core package of hector_worldmodel. It listens to percept message from detectors (e.g. heat signatures of persons or recognitions of other objects of interest in the scene) and fuses all information to a single worldmodel state. Objects will be tracked over time and their states can be influenced by a couple of services. The percept to object association problem is solved either automatically based on the Mahalanobis distance, or a unique object_id can be given in the percept message. If a hector_nav_msgs/GetDistanceToObstacle service is available, the object_tracker can optionally deduce the depth of objects in the scene by projection to the nearest obstacle (wall).
- Author: Johannes Meyer
- License: BSD
- Source: git https://github.com/tu-darmstadt-ros-pkg/hector_worldmodel.git (branch: master)